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VR010 - vr_color_management_pt1_linear_workflow
49m
Linear workflow is an approach to shading, lighting, and rendering that offers many advantages over naïve methods. Color management enables a linear workflow by properly converting colors for input, rendering, display, and output. To summarize, softwares display values and contrast differently from displays and monitors, this create discrepancies between what the user see and what he get eventually, frustration follows ! We will se how to make sure our bitmap textures are properly rendered and create a trustable workflow between 2D applications and 3D applications. Understand and control LF is absolutely mandatory.
Tutorial to watch next: “vr_color_management_pt2_tone_mapping”