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VR032 - vr_materials_pt1
1h 2m
The V-Ray_mtl is the most versatile shader available, it simulates most of the materials around us: dielectric like concrete, wood, glass, wax, plastic and conductive like brushed metal, gold and a lot more. Part 1 focuses on the diffused lighting components and the reflective components: reflectivity and specularity will defined in depth