VR043 - The_first_hour_intro2Vray
VR_LEVEL_1
•
46m
This a scenic tour of the interface and the main light sources and materials available in Maya, a quick quality rendering settings and render elements (AOVs) exploration concludes this 45 minutes introduction to Chaos Group V-Ray. This tutorial is aimed at people who want to have an overview of the renderer before deciding to dig deeper in the software.
Up Next in VR_LEVEL_1
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VR041 - vr_indoor_daylight_nighttime_pt1
Learn how to light a simple indoor scene by daylight and understand better the concepts of indirect and direct lighting with , how to harmonize directional and light dome light sources with HDR panoramas. Studio lighting with rectangular lights as reflectors will be introduced.
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VR042 - vr_indoor_daylight_nighttime_pt2
Let’s transform the daylight simulation into night time with the help of render elements (AOVs) and composite them with Photoshop and Nuke. Rendering layers will be explained along. This tutorial is an introduction to compositing.
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VR023 - vr_light_typology_part1
V-Ray ships with several type of light sources, some versatile and some more oriented to studio lighting:
the V-Ray_rect_light is an area light for soft boxes or reflectors simulation as the V-Ray_IES_light simulates accurately a specific brand of incandescent light bulb or fluorescent neon. Any ...