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VR031 - vr_materials_pt2

VR_LEVEL_1 • 1h 3m

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    The sometimes misunderstood rim light role is double: it is a separation light that increase the depth of the picture but as well create a cinematic feel that had been used and abused till the dawn of filmmaking. The concept applies to CGI but has to be adapted and revise with CGI.

  • VR033 - light_designations_pt3

    Key, fill, rim light are in fact families of light sources: kickers, bounce, high front, top, contre-jour, cross and more, typologies inherited from the silver age of cinematic still applicable to our medium.

  • VR034 - light_designations_pt1

    The three points lighting technique has been used by generations of cinematographers and photographer with great success and
    totally apply to CGI although we must the-evaluate its relevance today, it is the cinematic combination of key, fill and rim lighting, each style will be talked about at le...